Revolutionary Holographic Technology

Reimagining the Future of Immersive Reality

The next evolution in visual technology isn’t about escaping reality — it’s about enhancing it. Beleve Vision is developing technologies that bridge the gap between the physical and digital worlds.

Our core innovation, Portalgraph, is a mixed-reality display system designed to project three-dimensional digital content into real-world environments — no headsets or goggles required.

By blending the digital and physical seamlessly, Beleve Vision aims to make immersive experiences more natural, collaborative, and accessible for creators, developers, and brands.

Learn more about Beleve Vision’s crowdfunding opportunity on PicMii Crowdfunding Portal.

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The Challenge: Flat Displays Limit Immersion

Traditional 2D screens don’t fully express the depth and motion of today’s 3D assets — from digital art and games to industrial visualization. Creators and audiences are seeking new ways to view and share 3D content in a more lifelike, interactive way.

Our Approach: Portalgraph Technology

Portalgraph, our mixed-reality projection system, is being designed to bring digital spaces into the real world without headsets. Using perspective tracking, it adjusts visuals based on the viewer’s position to create a convincing sense of depth visible to the naked eye.

Core Advantages

Comfort

No heavy, hot, or isolating headsets

Immersion

Blends digital and physical elements.

Field of View

Adaptive visuals designed to extend viewing range.

Social Use

Lightweight setup encourages shared experiences.

Accesibility

Developer SDK available with low-cost entry option (currently $50).

Positioning in the Immersive Technology Landscape

Portalgraph is positioned as a bridge between traditional VR headsets and holographic displays, offering an approach intended to increase accessibility while maintaining immersive depth.

Market Landscape: Growth in Immersive Technology

Independent research firms forecast continued growth across the immersive-technology ecosystem—including virtual, augmented, and mixed-reality applications as well as spatial computing.

Key Trends

VR Growth

According to Precedence Research (2025), the global VR market is projected to grow from about $44.4B in 2025 to roughly $284.0B by 2034. [Article]

Combined Reach

According to SkyQuest (2025), the combined AR/VR/MR market could reach about $826B by 2032. [Article]

Technology Market

According to Allied Market Research (2025), the spatial-computing market may reach about $1.06T by 2034. [Article]

*These are third-party industry forecasts provided for general context and do not represent projections or guarantees of Beleve Vision’s future results.

Traction & Early Validation

Early Recognition & Public Showcases

Portalgraph has been featured at major technology events including CES 2024 and Tokyo Game Show. The technology received recognition through awards such as the TGS Audience Award Grand Prix and the XR Creative Award.

Content Ecosystem

Partnerships with artists and research institutions are helping expand the content ecosystem and increase industry awareness.

Business Model & Monetization

Beleve Vision plans a hybrid model with software and hardware revenue streams.

Open-Core Software Strategy

Portalgraph’s SDK is available on GitHub — free to explore, easy to use. Monetization comes from:

Hardware Revenue Streams

Beleve Vision complements software with scalable hardware:

Why Beleve Vision

Addresses key comfort and accessibility challenges in virtual reality.

Operates in a growing sector of immersive technology.

Software-first architecture designed for scalable licensing potential.

Recognized with industry awards and event participation.

Statements above reflect current plans and objectives and are subject to change

Regulation Crowdfunding Offering (Through PicMii)

Beleve Vision is conducting an offering of Class B Common Stock under Regulation Crowdfunding via PicMii Crowdfunding Portal, a FINRA-registered funding portal.

Offering Terms

Reg CF Offering via PicMii Crowdfunding

  • Security: Class B Common Stock

  • Price Per Share: $12.00

  • Minimum Investment: $2,496 (208 shares)

  • Offering Range $9,996 - $1,234,992

  • Deadline April 20, 2026

This summary is a “tombstone advertisement” under 17 CFR § 227.204 and not a solicitation to invest. All investments must be made through PicMii Crowdfunding Portal at https://www.picmiicrowdfunding.com/deal/Beleve%20Vision/

Investing in startups involves significant risk and may result in the loss of your entire investment.

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Meet the Team

Leon Sievers

Co-Founder

Leon Sievers is an award-winning product designer and technology innovator recognized for his contributions to consumer electronics and industrial design. His work has received the IDEA Product Design of the Year Award, multiple CES Innovations Awards, Popular Mechanics Editor’s Choice Award, and the Chicago Athenaeum Good Design Award. His flat-panel speaker design was added to the museum’s permanent collection, highlighting its influence on design and audio technology. At Beleve Vision, Sievers focuses on design strategy, product architecture, and cross-disciplinary collaboration.

Shunji Yamaura

Team Member

Shunji Yamaura is a software developer and creative technologist whose programming and design expertise led to the creation of Portalgraph, the core technology underlying Beleve Vision’s immersive display systems. With a background in interactive media and 3D visualization, he brings deep technical knowledge to hardware-software integration and user experience development. Yamaura’s interest lies in expanding access to immersive content and bridging digital interaction with physical space through practical, scalable applications of mixed-reality computing.

Naoya Matsumoto

Team Member

Naoya Matsumoto studied mechanical engineering at Tokyo Institute of Technology, where he developed an early interest in 3D modeling and simulation. He co-founded Portalgraph and contributes to Beleve Vision’s engineering and application-development efforts. His work centers on the design and optimization of AI-supported, web-based tools that extend the company’s mixed-reality technology. Matsumoto focuses on system reliability, interface design, and continuous improvement in product functionality to support Beleve Vision’s technical and operational development.

About The Company

Company

Name

Beleve Vision

Location

251 Little Falls Drive

Wilmington, Delaware 19808

Number of

Employees

1

Incorporation

Type

C-Corp

State of Incorporation

Delaware

Date

Founded

January 31, 2022

Risk Disclosure

Investing in early-stage companies involves a high degree of risk, including illiquidity and the potential loss of your entire investment. Any offering of Beleve Vision securities is being conducted solely through PicMii Crowdfunding Portal Inc., a FINRA-registered funding portal, under Regulation CF. Review the full offering materials and risk factors on PicMii before investing. Past performance is not indicative of future results.

This website and its communications are for informational and educational purposes only and do not constitute an offer to sell or a solicitation to buy any securities. Any securities offering by Beleve Vision Inc. is conducted solely through the PicMii Crowdfunding Portal Inc., a FINRA-registered funding portal, under Regulation Crowdfunding.

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